![]() PSM Magazine gave the game a score of 1/10 and the Official PlayStation Magazine gave Torneko a 2/5. Other critics scored the game much lower, however. The game received a "fair" 6.9/10 from GameSpot, which states that a lot of role-playing game players would be turned off by its lack of story and randomly-generated dungeons, but those who are looking for some lighter fare of role-playing game may like it. The reviewer called the game "frustratingly difficult," but that its "addictive gameplay elements and top-notch soundtrack" make it a marvelous game. ![]() Torneko: The Last Hope did not sell well in North America and garnered mixed reviews within the region. ![]() Additionally, the game was voted by the publication as number 31 in its top 100 PlayStation games of all time. The game was well-received by Famitsu magazine, with a score of 37 out of 40 for the PlayStation version and 36 out of 40 for the Game Boy Advance version. The Game Boy Advance version of the game had sold over 181,000 units in Japan by 2007. The PlayStation version of the game sold over 578,000 copies in Japan the year of its release. Torneko: The Last Hope was a financial and critical success in Japan. The original game soundtrack was released by SPE Visual Works on Januin Japan on a single 21-track disc. The musical score for Torneko: The Last Hope was composed by Dragon Quest series composer Koichi Sugiyama. The monsters can only make one move for each of Torneko's moves. Each dungeon is full of monsters from the Dragon Quest games that Torneko can fight. The main gameplay involves Torneko exploring maze-like dungeons in search of items. Eager to put things right, Torneko decides to once again set out on a grand adventure. Monsters appeared outside of dungeons and began threatening people's homes. However, just six months after his original adventure, more troubles arose. The magic song of the Chest not only made Torneko happy, but the entire village as well.Īnd so, Torneko settled down to a peaceful life. Thanks to the support of his wife Nina, his son Paolo, the friendly carpenters Ed and Mondo, and store employees Gon and Polly, Torneko eventually succeeded in fighting his way through the Magic Dungeon and bringing back the Joy Chest. Soon he had his own store, which grew bigger and more popular each time he emerged from the dungeons with goods to sell. He began his dungeon exploration at the request of the King. Then Torneko, a man who dreamed of becoming the world's greatest merchant, came to the kingdom. Many brave souls ventured into the Magic Dungeon seeking the chest, but none was ever successful. It was described as a mystic chest that bestowed happiness on whomever held it. Legends told of the Joy Chest that lay hidden in the depths of the mysterious Magic Dungeon.
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